Iron Echoes: Zeniths Uprising
Roll: Programmer/3D Character Artist

          Iron Echoes, a Post-Apocalyptic ARPG, follows a Robotic Wanderer, “Zenith”, who wakes from the aftermath of The Great War. With corrupted data hiding memories of their past, they embark on a journey looking for answers. This experience will have fast paced combat and traversal, facing Zenith against a plethora of enemies throughout the world. Complete quests to help Zenith level up, unlock new skills and abilities, watching as their story unfolds.

          This still in development game has been created due to a collaborative effort of 5 developers, from pitch to what it is today, over the course of 1 semester, with 1 more semester of development to come. My main job on this game was to be a programmer, but due to a shortage of artists, I also pitch in on some character art. We divided the semester into milestones and the following were for me:

  • Milestone 1 - Basic Enemy AI & Audio System
  • Milestone 2 - Quest and Dialogue System
  • Milestone 3 - More complex AI & Saving System
  • Milestone 4 - Finalize main functionality of systems and begin incorporating

I have kept track of all my milestones by contributing to a dev log that can be found on the Iron Echoes Itch.IO sight or by clicking here.

 

 

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