Ethereal Armageddon is a short demo of the beginning of what could be a larger RPG experience developed in Unity. The unnamed player embarks out into the wilderness to kill rats and find grandmas favorite flower. I was the lead programmer on this game while also assisting with level design. Here is a list of the most important tasks I completed:
This is just a short list of the tasks that were completed, as this was developed over the course of a semester.
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