Photogrammetry Game
Roll: Programmer

          This was a short interactive experience created by me and 1 other student at the University of Baltimore. The assets in this game were made with a cellphone and photogrammetry software. The purpose is to just continue along the interactive path that we have laid out to the player. My main goal as the a programmer on this game was to program the player controller and some interactive events. Some of those events include:

  • using jumping mechanics to navigate the game
  • Dodging fire particles to get to the goal
  • picking up and placing items in the correct spot

My other accomplishment for this game was developing the main hallway of the experience, that was captured with a cellphone.

 

 

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